I'm interrupting my regular progress posts to post this - my first 3D modeling project ever. This was years ago, done in Softimage, when it was still popular. I'm doing this just to post on Reddit. :) And now, back to my regularly scheduled rigging...
Friday, 16 August 2013
Sunday, 11 August 2013
Asterix - Hair Progress - Maya Model
Hair is very challenging, and very fun at the same time. I will admit, I think I can still do better with the hair, but it's progress. And more to come very soon. I want to start rigging this guy asap.
Modeled in Maya 2014, rendered in Mental Ray.
Modeled in Maya 2014, rendered in Mental Ray.
Tuesday, 30 July 2013
Asterix - Color Work 2 - Maya Model
Added a bit of texture to the skin, polished up the shading, and made the lighting a little more spiffy. My plan now is to turn the "hair" into hair.
Wednesday, 24 July 2013
Asterix - Color Work 1 - Maya Model
I'm still working on this, but I thought I'd show the preliminary progress. Gotta pick up the pace here...
Rendered with Mental Ray for Maya.
Rendered with Mental Ray for Maya.
Saturday, 20 July 2013
Asterix - The Model - Maya Model
I think I've finished the modeling part now. I'm pretty happy overall with how it came out, and I'm pretty sure it will look even nicer with proper textures and shading. But here's the finished(?) model. Enjoy!
Modeled in Maya 2014.
Modeled in Maya 2014.
Asterix - The Body Part 2 - Maya Model
Full body and clothing done, just needs his trusty sword. Getting sleepy. Not sure if I'll finish it tonight or tomorrow...
Modeled in Maya 2014.
Modeled in Maya 2014.
Wednesday, 17 July 2013
Asterix - The Body Part 1 - Maya Model
*UPDATE*
Something strange happened. I got an e-mail from someone about my work, but when I tried to reply, the message disappeared from my mailbox and there's no trace of it anymore. So hopefully the person originally writing will see this.
I actually didn't have any formal blueprints when I started modeling. I just had a couple of the story books and studied them to come up with an idea of how he would look as a base model. Thanks for the compliment on my work too!
I did the top half of the body and added the arms and hands. Plus I added the eyebrows and wings to the head. I'll probably do a lot of tweaking once I get the main shapes done, but it's always fulfilling to see progress in your work. Enjoy the pic, and back to work for me again...
Modeled in Maya 2014.
Something strange happened. I got an e-mail from someone about my work, but when I tried to reply, the message disappeared from my mailbox and there's no trace of it anymore. So hopefully the person originally writing will see this.
I actually didn't have any formal blueprints when I started modeling. I just had a couple of the story books and studied them to come up with an idea of how he would look as a base model. Thanks for the compliment on my work too!
I did the top half of the body and added the arms and hands. Plus I added the eyebrows and wings to the head. I'll probably do a lot of tweaking once I get the main shapes done, but it's always fulfilling to see progress in your work. Enjoy the pic, and back to work for me again...
Modeled in Maya 2014.
Tuesday, 16 July 2013
Asterix - the Head - Maya Model
Silly me, I neglected my beloved blog again. I started modeling the eponymous Asterix from the series. Here's his head progress. For those of you who know him, you can see he is missing the wings on his helmet, and some eyebrows. Working on them now, and more will be posted as this project progresses. I'm also aware that a feature film is already in the works by M6 in France. Wish I could see it over here in NA. Meanwhile, back to work for me...
Modeled in Autodesk Maya 2014.
Modeled in Autodesk Maya 2014.
Thursday, 11 April 2013
Photoshop Sketch - Night Elf Female
Another of my WoW profile pic ideas. More on the way.
Original pencil sketch, cleaned up and coloured in Photoshop and Illustrator.
Original pencil sketch, cleaned up and coloured in Photoshop and Illustrator.
Saturday, 6 April 2013
Photoshop Sketch - Bob the Mage
If you ever meet me online in a game, my name is usually Bob, and I'm usually a spell caster, and whenever possible, I'm a nerdy gnome. I gave myself a side project of making my own profile picture for Steam, and I came up with this. I had so much fun that I might do some other portraits in my spare time. Enjoy!
Original pencil sketch, cleaned and coloured in Photoshop and Illustrator.
Original pencil sketch, cleaned and coloured in Photoshop and Illustrator.
Friday, 22 February 2013
Mario - Softimage Model
*Update*
After a number of rather bad things happening to me, like getting the flu and parts of my computer dying and needing to be replaced, I finally got back to rigging and posing Mario. Here he is, as promised. Enjoy! More mods coming soon. Very soon.
*Update*
I changed the original image to this one with SSS on his skin and the proper patchwork on his trousers. Rigging and posing will be the the next step. Thank you, Andrew, for the feedback.
I'm trying my hand at making mods for games and I'm using the Softimage Mod Tool to create my models. So here's the first thing I've made with it - Mr M himself. I'll have to rig him up too, so maybe I'll post some action poses later on, but here he is in the usual T-pose. Yes, that is a watermark you are seeing when you view the image. Enjoy!
After a number of rather bad things happening to me, like getting the flu and parts of my computer dying and needing to be replaced, I finally got back to rigging and posing Mario. Here he is, as promised. Enjoy! More mods coming soon. Very soon.
*Update*
I changed the original image to this one with SSS on his skin and the proper patchwork on his trousers. Rigging and posing will be the the next step. Thank you, Andrew, for the feedback.
I'm trying my hand at making mods for games and I'm using the Softimage Mod Tool to create my models. So here's the first thing I've made with it - Mr M himself. I'll have to rig him up too, so maybe I'll post some action poses later on, but here he is in the usual T-pose. Yes, that is a watermark you are seeing when you view the image. Enjoy!
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