Tuesday, 30 July 2013

Asterix - Color Work 2 - Maya Model

Added a bit of texture to the skin, polished up the shading, and made the lighting a little more spiffy.  My plan now is to turn the "hair" into hair.

Wednesday, 24 July 2013

Asterix - Color Work 1 - Maya Model

I'm still working on this, but I thought I'd show the preliminary progress.  Gotta pick up the pace here...

Rendered with Mental Ray for Maya.

Saturday, 20 July 2013

Asterix - The Model - Maya Model

I think I've finished the modeling part now.  I'm pretty happy overall with how it came out, and I'm pretty sure it will look even nicer with proper textures and shading.  But here's the finished(?) model.  Enjoy!

 Modeled in Maya 2014.

Asterix - The Body Part 2 - Maya Model

Full body and clothing done, just needs his trusty sword.  Getting sleepy.  Not sure if I'll finish it tonight or tomorrow...

Modeled in Maya 2014.

Wednesday, 17 July 2013

Asterix - The Body Part 1 - Maya Model


Something strange happened.  I got an e-mail from someone about my work, but when I tried to reply, the message disappeared from my mailbox and there's no trace of it anymore.  So hopefully the person originally writing will see this.

I actually didn't have any formal blueprints when I started modeling.  I just had a couple of the story books and studied them to come up with an idea of how he would look as a base model.  Thanks for the compliment on my work too!

I did the top half of the body and added the arms and hands.  Plus I added the eyebrows and wings to the head.  I'll probably do a lot of tweaking once I get the main shapes done, but it's always fulfilling to see progress in your work.  Enjoy the pic, and back to work for me again...

Modeled in Maya 2014.

Tuesday, 16 July 2013

Asterix - the Head - Maya Model

Silly me, I neglected my beloved blog again.  I started modeling the eponymous Asterix from the series.  Here's his head progress.  For those of you who know him, you can see he is missing the wings on his helmet, and some eyebrows.  Working on them now, and more will be posted as this project progresses.  I'm also aware that a feature film is already in the works by M6 in France.  Wish I could see it over here in NA.  Meanwhile, back to work for me...

Modeled in Autodesk Maya 2014.