Wednesday, 30 May 2012

Nanomite - Maya Model


Here's a shaded version of the Nanomite, rendered in 3Delight.  I think I'm happy enough with it.


I finished the modeling and I rendered a 'clay' version.  Now to add the shaders...

I was inspired by a design I came across in one of the GI Joe comics I had.  I decided to model the Nanomite, and so far I'm liking how it's coming out.  I have not seen the movie, so I don't know how the comic book design compares to the movie.  The front part is done, now starting the back part, and there's a lot more than I imagined at first to do for the back.  Enjoy it, while I get back to finishing it...

Rendered with Mental Ray.

Modeled in Maya with subdivision surfaces.

No comments: