Showing posts with label human. Show all posts
Showing posts with label human. Show all posts

Friday, 22 February 2013

Mario - Softimage Model

*Update*

After a number of rather bad things happening to me, like getting the flu and parts of my computer dying and needing to be replaced, I finally got back to rigging and posing Mario.  Here he is, as promised.  Enjoy!  More mods coming soon.  Very soon.












*Update*

I changed the original image to this one with SSS on his skin and the proper patchwork on his trousers.  Rigging and posing will be the the next step.  Thank you, Andrew, for the feedback.

I'm trying my hand at making mods for games and I'm using the Softimage Mod Tool to create my models.  So here's the first thing I've made with it - Mr M himself.  I'll have to rig him up too, so maybe I'll post some action poses later on, but here he is in the usual T-pose.  Yes, that is a watermark you are seeing when you view the image.  Enjoy!


Monday, 9 July 2012

Mudbox - Evil Blue Face

In keeping with my weekly exercise of sculpting in Mudbox, or at least as often as I can, I created this random bust of a rather evil looking face.  It's partly just a random idea out of my head, but it also sort of resembles someone I saw on the street one day.  Anyway, here it is for your viewing enjoyment. 

Modeled in Mudbox.

Saturday, 12 May 2012

Mudbox - Faun

*UPDATE*

I didn't find the time to sculpt over the weekend, so I just decided to try painting my Faun sculpt in Mudbox.  I discovered that the sculptural quality of my work was too much like a figurine or a statue to try going for realistic painting, but I sort of liked how it looks as a 'toy' after I painted it.


















I just had so much fun sculpting this Faun dude that I completely lost track of how much time it took to do.  My computer was starting to get out of breath as I kept adding more subdivisions, so I'll show what I have.  And wow...this is my 100th post!















Sculpted in Mudbox.

Friday, 28 August 2009

More rigging stuff

Here are some samples of more of my rigging work that I did over the summer. I feel like a mad scientist now, after doing this...enjoy!



Houdini Master 10.0.381

Saturday, 11 July 2009

Rigging a rig

I've been an intern at Side Effects Software for the past couple of months. They're the geniuses that make a program called Houdini, which is a major player in the 3D animation business. I chose to beef up my rigging and effects skills, and here's an early test animation that I did using a full body muscle rig that I've been developing for a while. This was actually done a month ago, but now I'm allowed to actually show it. Enjoy!




Front View




Back View

Houdini Master 10

Monday, 18 February 2008

Animation - I Will Not Apologize

Assignment: Take a line from a movie and animate a character acting out the line. I snagged this quote from the movie "Magnolia". I went through a lot of pain and anguish trying to get this as close as possible to the way I hoped it would look. So here it is to behold in all of its oddity. Enjoy!