Showing posts with label muscle. Show all posts
Showing posts with label muscle. Show all posts
Tuesday, 8 May 2012
Mudbox - My First Human Body
I got a bit ahead of myself and tried sculpting a full human body (except for the feet) in Mudbox. Everybody else is doing it, so why shouldn't I, right? I guess for a first attempt it will do, and I can only get better by practicing, or so everyone tells me. This took 4 hours, or thereabouts.
Saturday, 11 July 2009
Rigging a rig
I've been an intern at Side Effects Software for the past couple of months. They're the geniuses that make a program called Houdini, which is a major player in the 3D animation business. I chose to beef up my rigging and effects skills, and here's an early test animation that I did using a full body muscle rig that I've been developing for a while. This was actually done a month ago, but now I'm allowed to actually show it. Enjoy!
Front View
Back View
Houdini Master 10
Front View
Back View
Houdini Master 10
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