Showing posts with label muscle. Show all posts
Showing posts with label muscle. Show all posts

Tuesday, 8 May 2012

Mudbox - My First Human Body

I got a bit ahead of myself and tried sculpting a full human body (except for the feet) in Mudbox.  Everybody else is doing it, so why shouldn't I, right?  I guess for a first attempt it will do, and I can only get better by practicing, or so everyone tells me.  This took 4 hours, or thereabouts.



















Saturday, 11 July 2009

Rigging a rig

I've been an intern at Side Effects Software for the past couple of months. They're the geniuses that make a program called Houdini, which is a major player in the 3D animation business. I chose to beef up my rigging and effects skills, and here's an early test animation that I did using a full body muscle rig that I've been developing for a while. This was actually done a month ago, but now I'm allowed to actually show it. Enjoy!




Front View




Back View

Houdini Master 10