I took the Chris Sanders' design model I made and added a jet pack suit, as featured in one of the other designs in the book. Her clothes haven't been 'wrinkled' yet, and she needs boots, and I still have to fix her face a bit, but it's getting there...
Modeled in Maya with subdivision surfaces, rendered with Mental Ray.
Showing posts with label Chris Sanders. Show all posts
Showing posts with label Chris Sanders. Show all posts
Sunday, 29 April 2012
Chris Sanders Sci-Fi - WIP
Labels:
3D,
character,
Chris Sanders,
Maya,
Mental Ray,
modeling,
subdivision
Monday, 16 April 2012
Chris Sanders Pinup - WIP
*Update*
Added a 'clay' version of the same model. I actually like the clay version better for now, and hopefully that will change.
Every animator I know is a Chris Sanders fan, and I'm not an exception. I got wrapped up in other stuff, so a few other WIP's I should finish too, but I thought I'd post this, since it's getting near completion. Enjoy, and stay tuned for a 'finished' version coming very soon. As soon as I can figure out how to change the shadow bias settings in 3Delight, that is...

Base modeled in Maya, refined in Mudbox, rendered with 3Delight.

Rendered with Mental Ray.
Added a 'clay' version of the same model. I actually like the clay version better for now, and hopefully that will change.
Every animator I know is a Chris Sanders fan, and I'm not an exception. I got wrapped up in other stuff, so a few other WIP's I should finish too, but I thought I'd post this, since it's getting near completion. Enjoy, and stay tuned for a 'finished' version coming very soon. As soon as I can figure out how to change the shadow bias settings in 3Delight, that is...

Base modeled in Maya, refined in Mudbox, rendered with 3Delight.

Rendered with Mental Ray.
Labels:
3D,
character,
Chris Sanders,
Maya,
modeling,
Mudbox,
subdivision
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